Schmied and Snap

Bright Hearth Smith

Description:
Schmied
Lizardfolk Expert, 3
Level 3
Alignment: N
Abilities: Str 12, Dex 10, Con 13, Int 11, Wis 10, Cha 11
Initiative: + 0 Speed: 30 ft. (6 squares)
Hit Dice: 3d8+3 ( hp)
AC/tch/ff: 12/10/12(+2 N Armor)
Saves: Fort + 2, Ref + 1, Will + 3
BAB/Grapple: + 2/ Space/Reach: 5 ft./5 ft.
Attack: -
Special Qualities:—-
Skills: +11 Craft(Jewel-crafting), +8 Craft (Weapon), +8 Craft (Armor), +5 Heal, +6 Knowledge (Engineering), +8 Profession(Blacksmith), +4 Use Magic Device
Feats: Skill Focus(Jewel-crafting), Gizmo-logy
Languages: Common
Gear: Smith house, Forge, Anvil, bellows, 200 lb Iron, 50 lb Obsidian, Strongbox, average lock & key, Cot, 10 ft chain, 100 ft Rope, Masterwork Blacksmith hammer, Artisan Jewelers kit, 116 Gold
Snap
Hardback Expert, 1
Level 1
Alignment: N
Abilities: Str 11, Dex 8, Con 15, Int 9, Wis 10, Cha 10
Initiative: -1 Speed: 30 ft. (6 squares)
Hit Dice: 1d8+2 (10 hp)
AC/tch/ff: 13/10/14(+4 N Armor, -1 dex)
Saves: Fort + 2, Ref – 1, Will + 2
BAB/Grapple: + 0/ Space/Reach: 5 ft./5 ft.
Attack: -
Special Qualities:—-
Skills: +3 Craft(Jewel-crafting), +3 Craft (Weapon), +3 Craft (Armor), +4 Handle animal +4 Profession(Blacksmith)
Feats: Co-op Crafting
Languages: Common
Gear: Cot, Jewelers kit, Blacksmith hammer, Guard Monitor, Crocodile led Cart
Bio:

Pregame- Craft obsidian axes took 10 + 11 jewel-craft
week 1: 16(roll) + 8 profession (blacksmith) + 2 snap’s help =26dc= + 13 gold
week 2: 6(roll) + 8 profession (blacksmith) + 2 snap’s help =16dc= + 8 gold

Schmied and Snap

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